#define RollLeft_width 30
#define RollLeft_height 30
static char RollLeft_bits[] = {
 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
 0x00,0x00,0xc0,0xff,0x0f,0x00,0xe0,0xff,0x07,0x00,0x70,0x55,0x03,0x00,0xf8,
 0xaa,0x01,0x00,0x6c,0x55,0x03,0x00,0xf6,0xff,0x07,0x00,0xeb,0xff,0x0f,0x00,
 0x77,0x00,0x00,0x00,0x6b,0x00,0x00,0x00,0x77,0x00,0x00,0x00,0x6b,0x00,0x00,
 0x1e,0x77,0x3c,0x00,0x3e,0x6b,0x3e,0x00,0x76,0x77,0x37,0x00,0xee,0xeb,0x3b,
 0x00,0xdc,0xf7,0x1d,0x00,0xb8,0xeb,0x0e,0x00,0x70,0x55,0x07,0x00,0xe0,0xaa,
 0x03,0x00,0xc0,0xd5,0x01,0x00,0x80,0xeb,0x00,0x00,0x00,0x77,0x00,0x00,0x00,
 0x3e,0x00,0x00,0x00,0x1c,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00
 };
