SYNOPSIS:
    RENDERER_FLAGS bitop

DESCRIPTION:
    Change the flags that influence rendering.
    Note, that interpretation of the flags depends on the active
    rendering engine. The following flags are defined:
    0x001 Symmetric palette (don't display differnt colors)
    0x002 Invert palette (swap front/backside colors)
    0x004 Show cutplane borders.
    0x010 No accel (don't use acceleration data)

SEE ALSO:
    bitop, renderer, RENDERER_ENGINE, VIEW_FLAGS
