SYNOPSIS:
    mesh: a structure storing a mesh of lines

DESCRIPTION:
    Eccet can embed meshes in its rendered output.

    Meshes have a few rendering options determining the way they
    are shown. See /MESH_VISFLAGS/ for details.

    Meshes live in the global coordinate system and can be moved,
    turned and scaled as the user wishes.

SEE ALSO:
    MESH_ADD, MESH_DEL, MESH_VISFLAGS
    coordinate
