SYNOPSIS:
    MESH_VISFLAGS bits [name]

DESCRIPTION:
    Change visibility bits for the mesh.
    Currently the following bits are allocted:
    0x0001: Lines in front of other elements
    0x0002: Lines behind other elements
    0x0004: The mesh label (located at first vertex)
    0x0008: Use alpha channel as given in MESH_ALPHA.

SEE ALSO:
    mesh, MESH_ALPHA, MESH_COLOR
